![]() ![]() I use my new possessions as taxation pools, which fund more armies. If I win, my empire grows and my rival’s diminishes. I plot expansion and march my armies into neighboring domains. Like its predecessors, Three Kingdoms puts me in charge of a fiefdom, from which my grand aspirations take shape. ![]() ![]() Its constituent parts are in a state of chaotic intra-fighting. While other Total War games have focused on the Romans or the Shogunate or Napoleon, Three Kingdoms takes us to China, at the end of the Han dynasty. This game is the latest in a long line of interesting, flawed, occasionally dull historical simulations of superpower administration and warfare. Total War: Three Kingdoms Creative Assembly/Sega Calculating Numbersīefore it came out, I thought I might admire Three Kingdoms, but drooling adoration is not the reaction I had anticipated. ![]()
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